This has just a diffuse texture right now, but currently in the middle of adjusting normal and spec maps, final tweaking etc. to create final render. Just thought I’d post an update, but will probably delete this post once I have it finalised. Turn table available soon.
Thought I’d upload a render of the main house on it’s own, since from the angle of the original painting you can’t see the roof and I wanted a complete model 🙂 Most likely will end up tweaking it some … Continue reading →
Update on progress. Compared to previous post, there’s been a lot of tweaking to match the concept more accurately, mainly shaping the main house you see, so it looked less of a block. Almost done with modelling.
This is a character I created in 2012 (My 2nd year at University). I found some old photos I took during the process of making a maquette and 3D model of it. Since I haven’t shared it before, I put … Continue reading →